Acid Hands

As you hold your hands out, thumbs cradling each other, a thin sheet of corrosive acid shoots forth from your fingertips.

Each creature in a 15-foot cone must make a Dexterity Saving Throw. A creature takes 2d6 acid damage on a failed save, or half as much on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.